Well I am a little confused about the Yahoo Games Network Pricing Plan about games published outside Yahoo Games
I wish to implement Multiplayer for a game of mine, this game was developed using Adobe AIR/Away 3D and it is actually published on iOS App Store and Google Play.
What are the considerations I must have related to Yahoo Games Network Pricing Plan?
How Yahoo define a "User"?, what is a "User" for Yahoo?
How Yahoo measures how much users connects to the services?
A "User" is counted each time a connection is done?, so the same game in a device could rise the "Users" counter more than once every day?
How can I know if the 5000 users limit were really 5000 different users?
Any enlightening will be very appreciated.