Forum ActionScript 3.0 64 bit iOS

Problems and discussions relating to ActionScript 3.0 here.

64 bit iOS

Postby eRistocracy.org » January 7th, 2015, 12:56 pm

Hello everyone!

I am planning to publish my game on iOS and I want to target new ASC 2.0 compiler for 64bit support, but my game doesn't even start. I am suspecting the playerio.swc which makes some trouble with new compiler. Are you able to publish it on your side?

Thanks in advance
www.RoundedStrategy.com

Kuba Bladek
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Re: 64 bit iOS

Postby Zwick » February 22nd, 2015, 10:25 am

What does compiler or debugger say? Did you create bug at https://bugbase.adobe.com/? Or could anyone from Yahoo confirm that this is not a bug?
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Re: 64 bit iOS

Postby eRistocracy.org » February 23rd, 2015, 11:11 am

It wasn't related to PlayerIO.swc fortunately. It was other lib that caused troubles with ASC 2.0

Your engine is THE BEST!!! Keep it growing!
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Re: 64 bit iOS

Postby jackass026 » February 24th, 2015, 12:43 pm

you must disable the debugger
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Re: 64 bit iOS

Postby eRistocracy.org » May 12th, 2015, 5:05 pm

Thanks. It works fine now ;)
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