I have two questions that I haven't been able to get answered yet.
1. Can I build a game that sends emails when certain criteria are met? For instance, would it be possible for me to have the Player.IO server monitor for when it reaches 12am Eastern Time and when it does then have it send an email to the players to let them know this time was reached?
2. Similar in nature to question 1, is there a way to send alerts to the game when it is the user's turn? How would this be done?