After a while, listRooms returns zero rooms even though there are rooms still open (I can see the open rooms in the Development Server). It seems like rooms disappeared from list after about one minute. This issue is consistently reproducible. Issue was not present in the previous version, seems to started happening with 2.1.0.0.
Below is an example trace using a modified Tic Tac Toe example, calling listRooms every 5 seconds, running on local dev server. See the room isn't listed on the last 3 refreshes.
Any help appreciated. Thanks.
==========
Sucessfully connected to player.io
false
refresh resulting in 0 rooms
22:48:28 GMT-0800
refresh
refresh resulting in 1 rooms
22:48:33 GMT-0800
refresh
refresh resulting in 1 rooms
22:48:38 GMT-0800
refresh
refresh resulting in 1 rooms
22:48:43 GMT-0800
refresh
refresh resulting in 1 rooms
22:48:48 GMT-0800
refresh
refresh resulting in 1 rooms
22:48:53 GMT-0800
refresh
refresh resulting in 1 rooms
22:48:58 GMT-0800
refresh
refresh resulting in 1 rooms
22:49:03 GMT-0800
refresh
refresh resulting in 1 rooms
22:49:08 GMT-0800
refresh
refresh resulting in 1 rooms
22:49:13 GMT-0800
refresh
refresh resulting in 1 rooms
22:49:18 GMT-0800
refresh
refresh resulting in 0 rooms
22:49:23 GMT-0800
refresh
refresh resulting in 0 rooms
22:49:28 GMT-0800
refresh
refresh resulting in 0 rooms
22:49:33 GMT-0800