Player.IO

Build fun, powerful & scalable online and mobile games with the reliable backend your users expect

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showcase home Player.IO Showcase:

When Proximity/BBDO and M&M´s needed a backend for their WorldCup 2010 campaign game, they chose Player.IO because of the stability, scalability and support provided.

The game was featured in TV advertising in most European countries, and Player.IO was able to handle the load without breaking a sweat.

Tools used in project
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More Player.IO Showcase Projects
  • BigDB (read more)

    The game stores all its data in BigDB: Levels, progress, xp, match logs and much more.

  • QuickConnect (read more)

    Players can register/login with special "M&M´s The Match" accounts or their existing Facebook accounts.

  • Multiplayer (read more)

    The live gameplay between two players, online presence and challenging friends.

The game was developed by Proximity/BBDO for Mars Inc.

M&M's The Match Everybody Edits Example Flash Game: DrawPad Example Flash Game: Seedlings
 
 
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