- Players who play for long periods of time (2+ Hours) will lose ALL their stats they gained while playing the game (MMORPG)
- I added in an auto save features that saves stats every 15 minutes.
- The game only saves when the player signs out (Leaves a room) or the auto-save (15 minutes) is fired.
How my system works:
- Players sign in and a player class is created with all their information (Stats and stuff)
- As they gain stats the player class is adjusted accordingly.
- Once the player leaves the game (Player Leaves) the game loads in their Object, and overwrites it with their new Player Class stats.
I would LOVE for a pro to look over my code and see if I am saving the game correctly or not.
If this does not make enough sense ask any questions you need to!
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