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Chess Without Turns

Postby Sos » February 28th, 2011, 10:31 pm

It's my game for the TigSource Versus Compo, I'm gonna be lazy tho, and paste the post from there. So, here it goes.

Image

In Real Time Chess, standard chess rules apply, with some exceptions:

1. There are no turns, the faster the better.
2. It's communist - you need to kill everyone, not just the king
3. Some junk-rules are removed (castling, checks, mates, en passant, a.s.o.)


I guess that's all there is!

Special thanks to Zaal Toni for the chessboard and Chris for player.io ;)

Play!
Last edited by Sos on March 9th, 2011, 8:26 pm, edited 1 time in total.
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Re: Real Time Chess

Postby Benjaminsen » March 2nd, 2011, 4:36 pm

Ohh this is great! Going to see if I can get white to get back on top all by myself ;)
Have more questions? Join us at #player.io on the freenode irc network. Making something cool with Player.IO? I would love to talk! My Skype handle is q-rious
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Re: Real Time Chess

Postby Oliver » March 9th, 2011, 6:53 pm

wooot, awesome idea!!

I once played around with the idea of combining a chess game with one of those rhythm-grids (beatgrids?). It would have all the normal rules etc, but the background music would change with every move. never finished it though...
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Re: Chess Without Turns

Postby jsheppard » March 17th, 2011, 6:32 pm

I love Chess, and I love this new spin on it!

Wondering if there is going to be any lobby system?

Because I get a lot of "looking for challenger..."
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Re: Chess Without Turns

Postby GBurg » March 22nd, 2011, 8:19 pm

Uhm, the board is rotated a quarter (left bottom square should always be black) (http://www.google.com/images?hl=en&clie ... 24&bih=580 )
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