Forum Multiplayer New Behavior: Development Server Timing Out

Discussion and help relating to the Player.IO Multiplayer API

New Behavior: Development Server Timing Out

Postby bighugejason » January 30th, 2012, 11:42 pm

Hi,

I'm having problems where the Development Server (local) has become very sensitive to timing out. This is true whether I'm debugging on the client or the server. This started happening maybe 2-3 weeks ago. Before that time, I could debug at will on the server and, while that would trigger a nice warning message for exceeding 100ms, it wouldn't actually kick me out of the game. It also seems that a Player Left event is getting triggered after just a couple of seconds when debugging the client. This seems odd for release and is painful for development.

Any ideas?

Thanks,
J
bighugejason
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Re: New Behavior: Development Server Timing Out

Postby davidp » February 1st, 2012, 11:26 am

Started happening to me too, out of nowhere.
davidp
 
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Joined: January 16th, 2012, 9:41 am


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