Forum ‹ General ‹ Thank you playerIO!
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Thank you playerIO!
I know this might be silly, but I just wanted to say a big THANK YOU to the PlayerIO development and support team. You've made my job a thousand times easier and your api is neat, simple and very well documented (although I would like to see what parameters some methods like listRooms passes to its handler documented on the site, or did I miss it somewhere?). Your team has been awesome at promptly answering my questions and giving detailed explanations. I can't wait to see what you all bring to the future of PlayerIO.
Chris
Chris
- WindieGames
- Posts: 37
- Joined: January 30th, 2011, 1:36 am
Re: Thank you playerIO!
Our pleasure!
I have wanted to give the basic documentation a overhaul with a bunch of new examples. You just gave me the perfect excuse!
I have wanted to give the basic documentation a overhaul with a bunch of new examples. You just gave me the perfect excuse!
Have more questions? Join us at #player.io on the freenode irc network. Making something cool with Player.IO? I would love to talk! My Skype handle is q-rious
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Benjaminsen - .IO
- Posts: 808
- Joined: January 12th, 2010, 11:54 am
- Location: Denmark
Re: Thank you playerIO!
There's a documented example of using ListRooms on this page: http://playerio.com/documentation/multi ... clientside 
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Henrik - .IO
- Posts: 575
- Joined: January 4th, 2010, 1:53 pm
Re: Thank you playerIO!
Thank you Henrik,
I'm so used to only using the reference section, I didn't realize that there were code examples in the services area.
See what I mean about helpful?
Thanks again both of you!
I'm so used to only using the reference section, I didn't realize that there were code examples in the services area.
See what I mean about helpful?
Thanks again both of you!
- WindieGames
- Posts: 37
- Joined: January 30th, 2011, 1:36 am
4 posts
• Page 1 of 1