Forum ActionScript 3.0 avatar and nickname system

Problems and discussions relating to ActionScript 3.0 here.

avatar and nickname system

Postby cihanalma » May 20th, 2011, 7:41 am

how i can make avatar and nick system in as3
http://megaswf.com/serve/1117156 <---
this code was work in single games but in playerio isnt working please help (sorry abaut my english)
stop();
kolay.addEventListener(MouseEvent.MOUSE_DOWN,kolayy)
orta.addEventListener(MouseEvent.MOUSE_DOWN,ortaa)

function kolayy(event:MouseEvent):void{
orta.visible=false;
gotoAndStop(2,"bura");
}
function ortaa(event:MouseEvent):void{
kolay.visible=false;
gotoAndStop(2,"bura");
}
if(orta.visible==false){
stage.addEventListener(Event.ENTER_FRAME,oyun);
stage.addEventListener(KeyboardEvent.KEY_DOWN,tusa_basildi);
stage.addEventListener(KeyboardEvent.KEY_UP,tustan_cekildi);

var sag:Boolean=false;
var sol:Boolean=false;
var yukari:Boolean=false;
var asagi:Boolean=false;


function tusa_basildi(event:KeyboardEvent):void{

if(event.keyCode == 39){
sag=true
}
if(event.keyCode == 37){
sol=true
}
if(event.keyCode == 38){
yukari=true
}
if(event.keyCode == 40){
asagi=true
}
}


function tustan_cekildi(event:KeyboardEvent):void{

if(event.keyCode == 39){
sag=false
}
if(event.keyCode == 37){
sol=false
}
if(event.keyCode == 38){
yukari=false
}
if(event.keyCode == 40){
asagi=false
}
}



function oyun(event:Event):void{

if(sag){
kolay.x+=3;
}
if(sol){
kolay.x-=3;
}
if(yukari){
kolay.y-=3;
}
if(asagi){
kolay.y+=3;
}
}
}



if(kolay.visible == false){
stage.addEventListener(Event.ENTER_FRAME,oyunn);
stage.addEventListener(KeyboardEvent.KEY_DOWN,tusa_basildii);
stage.addEventListener(KeyboardEvent.KEY_UP,tustan_cekildii);

var sagg:Boolean=false;
var soll:Boolean=false;
var yukarii:Boolean=false;
var asagii:Boolean=false;


function tusa_basildii(event:KeyboardEvent):void{

if(event.keyCode == 39){
sagg=true
}
if(event.keyCode == 37){
soll=true
}
if(event.keyCode == 38){
yukarii=true
}
if(event.keyCode == 40){
asagii=true
}
}


function tustan_cekildii(event:KeyboardEvent):void{

if(event.keyCode == 39){
sagg=false
}
if(event.keyCode == 37){
soll=false
}
if(event.keyCode == 38){
yukarii=false
}
if(event.keyCode == 40){
asagii=false
}
}



function oyunn(event:Event):void{

if(sagg){
orta.x+=3;
}
if(soll){
orta.x-=3;
}
if(yukarii){
orta.y-=3;
}
if(asagii){
orta.y+=3;
}
}
}
cihanalma
 
Posts: 14
Joined: January 2nd, 2011, 5:45 pm

Return to ActionScript 3.0



cron