We're focused on making the jobs of dedicated developers easier, by providing tools and services that are very easy to use, yet also flexible enough to be used in a wide variety of ways.
Player.IO is built on a strong foundation: the first version of our game server and other technology was put in production in 2004, and has since been used for a lot of games both commercial and open-source and to drive the backend of www.nonoba.com, a social gaming community for flash games.